Summary
- Release Year: 1994
- Genres: Fighting, Sport
- Platforms: Amiga, Amiga CD32
- Developers: NA.P.S. Team
- Publishers: Gremlin Interactive
Shadow Fighter: A Retrospective
Introduction
Shadow Fighter is a computer game for the Commodore Amiga and Amiga CD32 developed by NA.P.S. Team and published by Gremlin Interactive in 1994. It is a one-on-one fighting game featuring digitized sprites and a variety of special moves and combos. Shadow Fighter was a critical and commercial success, and is considered to be one of the best fighting games on the Amiga.
Gameplay
Shadow Fighter is a traditional two-dimensional fighting game. Players control one of eight characters and battle against each other in a variety of arenas. The game features a variety of special moves and combos, which can be performed by inputting specific sequences of buttons. Shadow Fighter also features a unique “rage” system, which allows players to power up their attacks by taking damage.
Characters
Shadow Fighter features a cast of eight characters, each with their own unique fighting style and special moves. The characters include:
- Blade: A cyborg ninja who is the main protagonist of the game.
- Cobra: A female assassin who is the main antagonist of the game.
- Duke: A muscular wrestler who is the strongest character in the game.
- Gaia: A female warrior who is the fastest character in the game.
- Hiryu: A Japanese ninja who is the most agile character in the game.
- Max: A boxer who is the most powerful character in the game.
- Shadow: A mysterious character who is the final boss of the game.
- Vega: A female vampire who is the hidden character in the game.
Graphics
Shadow Fighter features digitized sprites that are some of the best on the Amiga. The characters are large and detailed, and the animations are smooth and fluid. The backgrounds are also well-drawn and varied, and they help to create a sense of atmosphere and immersion.
Sound
The sound in Shadow Fighter is excellent. The music is catchy and atmospheric, and the sound effects are realistic and impactful. The voice acting is also well-done, and it helps to bring the characters to life.
Reception
Shadow Fighter was a critical and commercial success. It was praised for its graphics, gameplay, and sound. The game was also a hit with Amiga gamers, who voted it as the best fighting game of the year in Amiga Power magazine’s annual awards.
Legacy
Shadow Fighter is considered to be one of the best fighting games on the Amiga. It is a challenging and rewarding game that offers a lot of replay value. The game is also notable for its innovative use of digitized sprites and its unique “rage” system. Shadow Fighter is a must-play for fans of fighting games and Amiga enthusiasts.
Conclusion
Shadow Fighter is a classic fighting game that still holds up today. It is a challenging and rewarding game that offers a lot of replay value. The game is also notable for its innovative use of digitized sprites and its unique “rage” system. Shadow Fighter is a must-play for fans of fighting games and Amiga enthusiasts.
Review Score
8.5/10