Summary
- Release Year: 1987
- Genres: Arcade, Shooter
- Platforms: Amiga, Amstrad CPC, Arcade, Atari ST/STE, Commodore C64/128/MAX, ZX Spectrum
- Developers: Capcom
- Publishers: GO!
1943: The Battle of Midway (1987)
Overview
1943: The Battle of Midway is a vertically scrolling shoot-’em-up arcade game developed and published by Capcom in 1987. It is the sequel to the 1984 game 1942, and like its predecessor, it is set in the Pacific theater of World War II. The player takes control of a P-38 Lightning fighter plane and must battle their way through waves of Japanese aircraft and warships.
Gameplay
The gameplay in 1943 is similar to that of 1942. The player controls a P-38 fighter plane that can move up, down, left, and right. The player can fire bullets in eight directions, and can also use bombs and special weapons. The player must defeat all of the enemies on each level in order to progress to the next level.
There are 16 levels in total in 1943. The first 11 levels are air-to-sea battles, in which the player must defeat waves of Japanese aircraft and warships. The last five levels are all-aerial battles, in which the player must defeat waves of Japanese bombers.
Power-Ups
There are a variety of power-ups that the player can collect in 1943. These power-ups can give the player a variety of benefits, such as increased firepower, speed, or invincibility.
The most common power-up is the “P” power-up, which gives the player an extra life. Other power-ups include the “S” power-up, which gives the player a speed boost, the “B” power-up, which gives the player a bomb, and the “M” power-up, which gives the player a special weapon.
Enemies
There are a variety of enemies that the player must face in 1943. These enemies include Japanese aircraft, such as Zero fighters and Kate bombers, and Japanese warships, such as battleships and aircraft carriers.
The player must also face a number of bosses in 1943. These bosses include the Japanese battleship Yamato, the Japanese aircraft carrier Akagi, and the Japanese supercarrier Shinano.
Graphics and Sound
The graphics in 1943 are colorful and detailed. The backgrounds are well-drawn and the enemy sprites are large and expressive. The sound effects are also well-done, and the music is catchy and exciting.
Reception
1943 was a critical and commercial success. It was praised for its graphics, sound, and gameplay. The game was also a commercial success, selling over 400,000 arcade cabinets worldwide.
1943 has been ported to a number of home platforms, including the NES, SNES, Sega Genesis, and PlayStation. The game has also been released on a number of compilation discs, such as Capcom Classics Collection and Capcom Arcade Stadium.
Legacy
1943 is considered to be one of the greatest shoot-’em-ups of all time. The game’s graphics, sound, and gameplay have been praised by critics and fans alike. 1943 has also been influential on the development of other shoot-’em-ups, such as Raiden and Darius.
Conclusion
1943: The Battle of Midway is a classic shoot-’em-up that is still enjoyed by gamers today. The game’s graphics, sound, and gameplay are all top-notch, and the game is sure to provide hours of fun. If you are a fan of shoot-’em-ups, then you owe it to yourself to check out 1943: The Battle of Midway.
Additional Information
- 1943: The Battle of Midway was developed by a team led by Yoshiki Okamoto, who would later go on to develop the Street Fighter series.
- The game’s music was composed by Manami Matsumae, who would later go on to compose the music for the Mega Man series.
- 1943: The Battle of Midway was one of the first arcade games to use a raster interrupt to create smooth scrolling.
- The game was also one of the first arcade games to feature a two-player cooperative mode.
- 1943: The Battle of Midway has been ported to a number of home platforms, including the NES, SNES, Sega Genesis, and PlayStation.
- The game has also been released on a number of compilation discs, such as Capcom Classics Collection and Capcom Arcade Stadium.
Review Score
8.5/10