Alien Earth (1998)

by Nish
5 minutes read

Summary

Alien Earth: A Dystopian Sci-Fi Adventure

Released in 1998, Alien Earth is an isometric role-playing adventure game set in a dystopian futuristic Earth. Developed by DMA Design (later known as Rockstar North) and published by Psygnosis, the game puts players in the role of a human rebel fighting against an alien race that has enslaved humanity for sport.

Story and Setting

Alien Earth is set in a bleak and oppressive future where an alien race known as the Xenons have invaded Earth and subjugated humanity. The Xenons have enslaved the human population, using them as prey for their twisted hunting rituals.

The game follows the story of a human rebel named Kane, who fights to liberate Earth from the Xenon invaders. Kane is joined by a group of fellow rebels, each with their own unique skills and abilities. Together, they must battle their way through hordes of Xenon forces, rescue enslaved humans, and uncover the secrets of the alien invasion.

Gameplay

Alien Earth is an isometric role-playing game, similar to titles such as Fallout and Baldur’s Gate. Players control Kane and his team of rebels from a top-down perspective, exploring the game world, battling enemies, and completing quests.

The game features a variety of weapons and items that can be used to defeat the Xenons. Players can also use stealth to avoid detection or sneak up on enemies for a surprise attack.

As players progress through the game, they will gain experience points that can be used to level up their characters. Leveling up allows characters to improve their stats, learn new skills, and become more powerful.

Reception

Alien Earth received mixed reviews upon its release. Some praised the game’s immersive story, dark atmosphere, and challenging gameplay. Others criticized the game’s repetitive missions and technical issues.

Despite the mixed reviews, Alien Earth has gained a cult following among fans of isometric RPGs and dystopian sci-fi games. The game’s unique setting, engaging story, and challenging gameplay have made it a memorable experience for many players.

Legacy

Alien Earth was a significant game for DMA Design, as it was one of the first titles developed by the studio after the success of Grand Theft Auto. The game’s dark and gritty atmosphere would later become a signature element of Rockstar North’s games, including the Grand Theft Auto and Manhunt series.

Alien Earth has also been cited as an influence on other isometric RPGs, such as Wasteland 2 and Underrail. The game’s unique blend of sci-fi and horror elements has made it a lasting entry in the genre.

Conclusion

Alien Earth is a unique and challenging isometric RPG that offers a dark and immersive dystopian sci-fi experience. While the game may not be for everyone, it is sure to appeal to fans of the genre and those looking for a game that is both thought-provoking and thrilling.

Additional Information

  • Alien Earth was originally released for the PlayStation and PC.
  • The game was later ported to the Sega Saturn and Dreamcast.
  • A sequel to Alien Earth was planned but never released.
  • The game’s soundtrack was composed by Tim Wright and features a mix of electronic and orchestral music.
  • Alien Earth has been praised for its innovative use of lighting and shadow to create a sense of atmosphere and immersion.
  • The game’s voice acting is considered to be some of the best in the genre.

Review Score

7.5/10

Art

Cover Art

Screenshots

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