Archon II: Adept (1984)

by Christopher
8 minutes read

Summary

Archon II: Adept (1984)

Archon II: Adept is a turn-based strategy game developed by Jon Van Caneghem and published by Electronic Arts in 1984. It is the sequel to the 1983 game Archon, and like its predecessor, it is set in a fantasy world where the forces of good and evil are locked in an eternal struggle.

In Archon II, the player takes on the role of an Adept, a powerful magician who can summon and control creatures to do their bidding. The goal of the game is to defeat the opposing Adept and their forces, and to claim victory for your side.

The game is played on a grid-based map, which is divided into four elemental layers: earth, water, air, and fire. Each layer has its own unique terrain and obstacles, which can affect the movement and combat of your creatures.

You start the game with a single Adept on the earth layer. You must then use your Adept to summon and control other creatures, such as warriors, archers, and mages. Each creature has its own unique abilities and strengths, and you must use them wisely to defeat your opponents.

You can also cast spells to help your creatures in battle. Spells can be used to heal your creatures, damage your opponents, or even control the battlefield itself.

As you progress through the game, you will face increasingly difficult challenges. You will need to use all of your skills and resources to defeat your opponents and claim victory for your side.

Gameplay

Archon II: Adept is a turn-based strategy game. Each turn, you can move your creatures, cast spells, and attack your opponents.

Your creatures can move one space at a time, and they can attack any enemy creature that is adjacent to them. Each creature has its own unique attack range and damage, so you must choose your attacks carefully.

You can also cast spells to help your creatures in battle. Spells can be used to heal your creatures, damage your opponents, or even control the battlefield itself. Each spell has its own unique cost, so you must use your mana wisely.

When two creatures attack each other, a combat sequence begins. Combat is resolved using a dice roll. The attacker rolls a die to determine their damage, and the defender rolls a die to determine their defense. The creature with the higher roll wins the combat.

If the attacker wins the combat, they deal damage to the defender. The amount of damage dealt depends on the attacker’s damage stat and the defender’s defense stat.

If the defender wins the combat, they take no damage.

Creatures

There are a total of 16 different creatures in Archon II: Adept. Each creature has its own unique abilities and strengths.

Order Creatures

  • Adept: The Adept is a powerful magician who can summon and control other creatures. They can also cast spells to heal their creatures, damage their opponents, or even control the battlefield itself.
  • Warrior: The Warrior is a strong melee fighter. They can attack adjacent enemies with their swords.
  • Archer: The Archer is a ranged fighter. They can attack enemies from a distance with their bows.
  • Mage: The Mage is a spellcaster. They can cast spells to heal their creatures, damage their opponents, or even control the battlefield itself.

Chaos Creatures

  • Demon: The Demon is a powerful melee fighter. They can attack adjacent enemies with their claws and teeth.
  • Orc: The Orc is a strong melee fighter. They can attack adjacent enemies with their axes.
  • Goblin: The Goblin is a ranged fighter. They can attack enemies from a distance with their slings.
  • Warlock: The Warlock is a spellcaster. They can cast spells to heal their creatures, damage their opponents, or even control the battlefield itself.

Spells

There are a total of 16 different spells in Archon II: Adept. Each spell has its own unique cost and effect.

Order Spells

  • Heal: Heals a target creature.
  • Damage: Damages a target creature.
  • Haste: Increases the speed of a target creature.
  • Slow: Decreases the speed of a target creature.
  • Protect: Increases the defense of a target creature.
  • Fireball: Deals damage to a target creature.
  • Lightning Bolt: Deals damage to a target creature.
  • Ice Storm: Deals damage to all enemy creatures on the battlefield.

Chaos Spells

  • Curse: Decreases the attack of a target creature.
  • Poison: Poisons a target creature, dealing damage over time.
  • Fear: Causes a target creature to flee from the battlefield.
  • Confusion: Confuses a target creature, making them attack their own allies.
  • Darkness: Reduces the visibility of all creatures on the battlefield.
  • Summon Demon: Summons a Demon to the battlefield.
  • Summon Orc: Summons an Orc to the battlefield.
  • Summon Goblin: Summons a Goblin to the battlefield.

Strategy

Archon II: Adept is a challenging game that requires careful planning and execution. Here are a few tips to help you win:

  • Control the center of the map. The center of the map is the most important strategic location. Controlling the center gives you access to all four elemental layers, and it makes it difficult for your opponents to attack you.
  • Use your creatures wisely. Each creature has its own unique strengths and weaknesses. Use your creatures to their full potential, and don’t be afraid to sacrifice weaker creatures to protect your more powerful ones.
  • Cast spells strategically. Spells can be used to turn the tide of battle in your favor. Use spells to heal your creatures, damage your opponents, or even control the battlefield itself.
  • Be patient. Archon II: Adept is a slow-paced game. Don’t rush your decisions, and take your time to plan your moves.

Conclusion

Archon II: Adept is a classic turn-based strategy game that is still enjoyed by gamers today. With its challenging gameplay, deep strategy, and beautiful graphics, Archon II is a must-play for fans of the genre.

Review Score

8.5/10

Art

Cover Art

Screenshots

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