Summary
- Release Year: 2015
- Genres: Adventure, Platform, Role-playing game (RPG)
- Platforms: PC (Microsoft Windows), PlayStation 4, PlayStation Vita, Xbox One
- Developers: Climax Studios
- Publishers: Ubisoft Entertainment
Assassin’s Creed Chronicles: China (2015)
Introduction
Assassin’s Creed Chronicles: China is a 2.5D side-scrolling action-adventure video game developed by Climax Studios and published by Ubisoft. It was released on April 21, 2015, for Microsoft Windows, PlayStation 4, and Xbox One. The game is the first installment in the Assassin’s Creed Chronicles trilogy, and is set in 16th-century China during the Ming dynasty.
Gameplay
Assassin’s Creed Chronicles: China is a side-scrolling action-adventure game in which the player controls Shao Jun, a female Chinese assassin. The game features stealth gameplay, with the player having to use stealth and parkour to navigate through levels and assassinate targets. The game also features a variety of combat options, including swordplay, martial arts, and stealth kills.
Plot
The game follows Shao Jun, a young Chinese assassin who was trained by Ezio Auditore da Firenze. After the Chinese Brotherhood of Assassins was destroyed by the Eight Tigers, Shao Jun returns to her homeland to exact revenge.
Shao Jun’s quest takes her through Macau, Nan’an, the Forbidden City, and the Great Wall. Along the way, she assassinates the Eight Tigers one by one, finally culminating in the assassination of Zhang Yong, the leader of the Eight Tigers.
Setting
Assassin’s Creed Chronicles: China is set in 16th-century China during the Ming dynasty. The game features a variety of locations, including Macau, Nan’an, the Forbidden City, and the Great Wall. The game’s art style is inspired by traditional Chinese ink painting.
Characters
- Shao Jun: A young Chinese assassin who was trained by Ezio Auditore da Firenze. She is the protagonist of the game.
- Ezio Auditore da Firenze: A legendary Italian assassin who trained Shao Jun.
- The Eight Tigers: A group of eight powerful Templars who destroyed the Chinese Brotherhood of Assassins.
Development
Assassin’s Creed Chronicles: China was developed by Climax Studios, a British video game developer. The game was originally announced in September 2014 as part of the season pass for Assassin’s Creed Unity. However, the game was later released as a standalone title.
Assassin’s Creed Chronicles: China is the first title in the franchise to utilize Epic Games’ Unreal Engine 3. The game’s art style is inspired by traditional Chinese ink painting.
Reception
Assassin’s Creed Chronicles: China received mixed reviews from critics. The game was praised for its unique setting, compelling story, and fun gameplay. However, the game was also criticized for its short length and repetitive missions.
Legacy
Assassin’s Creed Chronicles: China is a solid addition to the Assassin’s Creed franchise. The game’s unique setting, compelling story, and fun gameplay make it a worthwhile experience for fans of the series.
Additional Information
- Assassin’s Creed Chronicles: China is the first game in the Assassin’s Creed Chronicles trilogy. The other two games in the trilogy are Assassin’s Creed Chronicles: India and Assassin’s Creed Chronicles: Russia.
- The game features a variety of unlockable skins for Shao Jun, including a skin based on Ezio Auditore da Firenze.
- The game’s soundtrack was composed by Jack Wall, who also composed the soundtracks for the first three Assassin’s Creed games.
Review Score
7.5/10