CIMA: The Enemy (2003)

by Ji-yeong
6 minutes read

Summary

CIMA: The Enemy (2003): A Timeless Strategy RPG Masterpiece

Released in 2003, CIMA: The Enemy is a captivating strategy RPG that has stood the test of time. Developed by Success and published by Idea Factory, the game immerses players in a compelling narrative, challenging gameplay, and a unique blend of action and strategy elements.

Story: A Conflict of Worlds

CIMA: The Enemy unfolds in a world where humans and the enigmatic CIMA race have been engaged in a bitter conflict for decades. As Ark J, a skilled warrior and guardian of the gate between the two worlds, players embark on a perilous journey to protect their town and ultimately find peace.

The game’s story is non-linear, allowing players to explore different paths and make choices that influence the narrative’s outcome. Along the way, they encounter a diverse cast of characters, each with their own motivations and secrets. The plot is rich in political intrigue, personal drama, and epic battles, keeping players engaged from start to finish.

Gameplay: A Unique Blend of Strategy and Action

CIMA: The Enemy’s gameplay masterfully combines strategy and action elements. Players navigate through a series of interconnected maps, engaging in turn-based battles against enemy forces. The combat system is both accessible and deep, featuring a wide range of attacks, abilities, and strategic options.

One of the game’s unique features is the ability to activate non-playable characters (NPCs) to assist in combat. These NPCs possess their own abilities and can be strategically positioned to gain an advantage over the enemy. This adds an additional layer of depth and complexity to the gameplay, encouraging players to think tactically and adapt their strategies to different situations.

Exploration and Puzzle-Solving

Beyond the intense battles, CIMA: The Enemy also incorporates exploration and puzzle-solving elements. Players traverse diverse environments, uncovering hidden areas, solving puzzles, and interacting with NPCs. These elements add variety to the gameplay and provide a sense of discovery and accomplishment.

Visuals and Sound

CIMA: The Enemy’s visuals, while not groundbreaking for its time, still hold up well today. The character designs are distinct and memorable, and the environments are detailed and atmospheric. The game’s soundtrack is equally impressive, featuring a mix of orchestral and electronic pieces that perfectly complement the game’s tone and setting.

Legacy and Impact

CIMA: The Enemy received critical acclaim upon its release, earning praise for its engaging story, innovative gameplay, and memorable characters. It has since become a cult classic among strategy RPG enthusiasts and is fondly remembered for its unique blend of genres and its ability to captivate players with its compelling world and timeless gameplay.

Conclusion

CIMA: The Enemy (2003) remains a shining example of the strategy RPG genre. Its non-linear storyline, innovative combat system, and blend of exploration and puzzle-solving elements create a truly immersive and unforgettable gaming experience. Whether you’re a seasoned veteran or a newcomer to the genre, CIMA: The Enemy is a masterpiece that deserves a place in your gaming library.

Additional Features:

  • Character Customization: Players can customize their characters’ appearance, stats, and abilities to suit their playstyle.
  • Item Collection: The game features a vast array of items, including weapons, armor, and consumable items, that can be collected and used to enhance characters’ abilities.
  • Replayability: CIMA: The Enemy’s non-linear storyline and multiple endings encourage multiple playthroughs, allowing players to experience different paths and make different choices.
  • Hidden Content: The game is filled with hidden areas and secrets, rewarding players for their exploration and curiosity.

Review Score

8/10

Art

Cover Art

Screenshots

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