Cohort: Fighting for Rome (1991)

by Nish
5 minutes read

Summary

Cohort: Fighting for Rome (1991)

Cohort: Fighting for Rome is a real-time strategy game developed by Silicon Knights and published by Maxis in 1991. The game is set in the Roman Empire during the 1st century AD, and players take control of a Roman legion as they fight against barbarian hordes.

Cohort was one of the first real-time strategy games, and it introduced many of the conventions that are still used in the genre today. Players control their units from a top-down perspective, and they can issue commands to move, attack, and defend. The game features a variety of unit types, each with its own strengths and weaknesses. Players must use their units wisely in order to defeat their enemies.

Cohort was a critical and commercial success, and it is considered to be one of the most important games in the history of the real-time strategy genre. The game was praised for its innovative gameplay, its detailed graphics, and its historical accuracy.

Gameplay

Cohort is a real-time strategy game in which players control a Roman legion as they fight against barbarian hordes. The game is played from a top-down perspective, and players can issue commands to their units to move, attack, and defend.

The game features a variety of unit types, each with its own strengths and weaknesses. Infantry units are the backbone of the Roman army, and they are effective against most enemy types. Cavalry units are faster than infantry, and they are ideal for flanking enemy positions or chasing down fleeing enemies. Archers are ranged units that can attack from a distance, but they are vulnerable to melee attacks.

Players must use their units wisely in order to defeat their enemies. Infantry units are good for holding the line against enemy attacks, while cavalry units can be used to flank enemy positions or chase down fleeing enemies. Archers can be used to soften up enemy units before they engage in melee combat.

Cohort also features a variety of siege weapons, which can be used to destroy enemy fortifications. Siege weapons are slow and cumbersome, but they can be very effective against well-defended positions.

Historical Accuracy

Cohort is one of the most historically accurate real-time strategy games ever made. The game’s developers worked closely with historians to ensure that the game’s units, weapons, and tactics were all accurate to the Roman era.

The game features a variety of Roman units, including legionaries, auxiliaries, and cavalry. Each unit is accurately depicted, and they all have their own strengths and weaknesses. The game also features a variety of siege weapons, including catapults, ballistae, and siege towers.

Cohort’s historical accuracy makes it a valuable tool for learning about the Roman army and its tactics. The game can be used to recreate historical battles, or it can be used to explore the different strategies and tactics that were used by the Romans.

Legacy

Cohort was a critical and commercial success, and it is considered to be one of the most important games in the history of the real-time strategy genre. The game’s innovative gameplay, detailed graphics, and historical accuracy set a new standard for the genre.

Cohort has been cited as an inspiration for many later real-time strategy games, including Warcraft, StarCraft, and Age of Empires. The game’s legacy can still be seen in the many real-time strategy games that are released today.

Conclusion

Cohort: Fighting for Rome is a classic real-time strategy game that is still enjoyed by gamers today. The game’s innovative gameplay, detailed graphics, and historical accuracy make it a must-play for fans of the genre.

Review Score

8/10

Art

Cover Art

Screenshots

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