Comanche: Maximum Overkill (1992)

by Christopher
5 minutes read

Summary

Comanche: Maximum Overkill (1992)

Comanche: Maximum Overkill is a helicopter simulator video game developed and published by NovaLogic for MS-DOS in 1992. It is the first game to use the Voxel engine, which allowed for the creation of organic and lifelike terrain and objects. The game features the Army’s experimental RAH-66 Comanche light attack helicopter (LHX).

Gameplay

Comanche: Maximum Overkill is a helicopter simulator that allows the player to pilot the RAH-66 Comanche helicopter. The game features a simple flight model and allows the player’s helicopter to take much more damage than it could in reality. Additionally, weapons on the Comanche feature deadly accuracy and power.

The game features over 20 scripted campaign missions, as well as a mission editor that allows players to create their own missions. The campaign missions are varied and challenging, and they offer a good mix of objectives, including destroying enemy targets, rescuing hostages, and escorting friendly units.

In addition to the campaign missions, Comanche: Maximum Overkill also features a number of multiplayer modes. These modes allow players to compete against each other in a variety of different game types, including deathmatch, team deathmatch, and capture the flag.

Graphics

Comanche: Maximum Overkill was one of the first games to use the Voxel engine, which allowed for the creation of organic and lifelike terrain and objects. The Voxel engine was a major breakthrough in computer graphics, and it allowed NovaLogic to create a game world that was far more realistic and immersive than anything that had come before.

The terrain in Comanche: Maximum Overkill is incredibly detailed, and it features a variety of different environments, including forests, deserts, and mountains. The objects in the game are also very well-detailed, and they include everything from trees and buildings to vehicles and aircraft.

The graphics in Comanche: Maximum Overkill are still impressive today, and they helped to set a new standard for realism in video games.

Sound

The sound in Comanche: Maximum Overkill is also very good. The game features a variety of realistic sound effects, including the sound of the Comanche’s rotors, the explosions of missiles, and the chatter of enemy pilots. The music in the game is also very good, and it helps to create a sense of atmosphere and excitement.

Overall

Comanche: Maximum Overkill is a classic helicopter simulator that still holds up today. The game’s simple flight model, deadly weapons, and engaging missions make it a lot of fun to play, and the Voxel engine’s realistic graphics are still impressive today. If you’re a fan of helicopter simulators, or if you’re just looking for a classic game to play, then Comanche: Maximum Overkill is definitely worth checking out.

Legacy

Comanche: Maximum Overkill was a critical and commercial success, and it helped to establish NovaLogic as a leading developer of helicopter simulators. The game was followed by a number of sequels, including Comanche 2 (1995), Comanche 3 (1997), and Comanche 4 (2001).

The Comanche series is still popular today, and it is considered to be one of the best helicopter simulator franchises ever created. The games in the series have been praised for their realistic graphics, engaging gameplay, and challenging missions.

Comanche: Maximum Overkill is a classic game that helped to define the helicopter simulator genre. The game’s innovative graphics, deadly weapons, and engaging missions make it a lot of fun to play, and it is still considered to be one of the best helicopter simulators ever created.

Review Score

9/10

Art

Cover Art

Screenshots

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More