Dark Sun: Wake of the Ravager (1994)

by Ji-yeong
7 minutes read

Summary

Dark Sun: Wake of the Ravager (1994)

Dark Sun: Wake of the Ravager is a post-apocalyptic fantasy role-playing game set in the harsh and unforgiving world of Athas. Players take on the role of a group of adventurers who must travel across the vast desert wasteland in search of a powerful artifact known as the Ravager.

The game was developed by Westwood Studios and published by SSI in 1994. It is based on the Dark Sun campaign setting for the Dungeons & Dragons role-playing game.

Setting

The world of Athas is a desolate and unforgiving place. The sun beats down relentlessly, and the wind whips up sandstorms that can blind and suffocate. Water is scarce, and food is even more so.

In this harsh environment, only the strongest survive. The weak are left to die, and the strong prey on the weak.

Gameplay

Dark Sun: Wake of the Ravager is a turn-based role-playing game. Players control a party of up to six characters, each with their own unique abilities and skills.

The game world is divided into a series of interconnected maps. Players can explore these maps, interact with NPCs, and engage in combat with enemies.

Combat in Dark Sun: Wake of the Ravager is tactical and challenging. Players must carefully position their characters and use their abilities wisely in order to defeat their opponents.

Story

The story of Dark Sun: Wake of the Ravager begins in the city of Tyr. The city is under siege by a horde of marauding thri-kreen, and the player characters are tasked with defending the city.

After successfully defending Tyr, the player characters are sent on a quest to find the Ravager. The Ravager is a powerful artifact that is said to be able to control the weather. If it falls into the wrong hands, it could be used to destroy the world.

The player characters travel across the vast desert wasteland, searching for the Ravager. Along the way, they encounter a variety of challenges, including treacherous terrain, deadly creatures, and ruthless bandits.

Characters

The player characters in Dark Sun: Wake of the Ravager are a diverse group of individuals, each with their own unique backstory and motivations.

  • Aarakocra – A winged humanoid with a keen eyesight and a strong sense of honor.
  • Halfling – A small and nimble creature with a knack for stealth and thievery.
  • Human – A versatile and adaptable race, capable of learning and adapting to any situation.
  • Mul – A half-ogre with incredible strength and endurance.
  • Elf – A long-lived and graceful race with a deep connection to nature.
  • Dwarf – A short and stout race with a strong sense of community and a love of craftsmanship.

Reception

Dark Sun: Wake of the Ravager was a critical and commercial success. It was praised for its innovative gameplay, challenging combat, and immersive story.

The game was also a pioneer in the use of 3D graphics in role-playing games. While the graphics were primitive by today’s standards, they were groundbreaking at the time.

Legacy

Dark Sun: Wake of the Ravager is considered to be one of the greatest role-playing games of all time. It has been praised for its innovative gameplay, challenging combat, and immersive story.

The game has also had a lasting impact on the role-playing game genre. It helped to popularize the use of 3D graphics in RPGs, and it inspired many other games, including the Fallout series and the Baldur’s Gate series.

Conclusion

Dark Sun: Wake of the Ravager is a classic role-playing game that is still enjoyed by gamers today. It is a challenging and rewarding game that offers a unique and immersive experience.

If you are a fan of role-playing games, then I highly recommend checking out Dark Sun: Wake of the Ravager. It is a game that is sure to provide you with hours of enjoyment.

Review Score

8/10

Art

Cover Art

Screenshots

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