Devil’s Crown (1985)

by Christopher
4 minutes read

Summary

Devil’s Crown (1985)

Devil’s Crown is a side-scrolling beat-’em-up arcade game developed and published by Capcom in 1985. The game is set in a fantasy world where the player controls one of three characters who must fight their way through hordes of demons to defeat the evil sorcerer Lucifer.

Devil’s Crown is notable for its fast-paced gameplay, large sprites, and detailed backgrounds. The game was also one of the first beat-’em-ups to feature a three-player cooperative mode.

Gameplay

The player controls one of three characters: a knight, a dwarf, or an elf. Each character has their own unique abilities and strengths. The knight is the strongest character, but he is also the slowest. The dwarf is the fastest character, but he is also the weakest. The elf is a balanced character with average speed and strength.

The player must fight their way through seven stages, each of which is filled with hordes of demons. The player can use a variety of attacks to defeat the demons, including punches, kicks, and special abilities. The player can also pick up weapons and items to help them in their quest.

At the end of each stage, the player must defeat a boss character. The boss characters are powerful demons who require the player to use all of their skills and abilities to defeat them.

Development

Devil’s Crown was developed by a team led by Yoshiki Okamoto, who would later go on to create the Street Fighter series. The game was inspired by the 1984 arcade game Kung-Fu Master. Okamoto wanted to create a beat-’em-up game that was more challenging and visually impressive than Kung-Fu Master.

The development team spent a great deal of time on the game’s graphics. The sprites are large and detailed, and the backgrounds are colorful and varied. The game also features a number of impressive special effects, such as the fire-breathing attacks of the demons.

Release

Devil’s Crown was released in arcades in Japan in 1985. The game was a commercial success, and it was later ported to a number of home computers. The game was also released on the PlayStation 2 in 2006 as part of the Capcom Classics Collection Vol. 2.

Reception

Devil’s Crown was praised for its fast-paced gameplay, large sprites, and detailed backgrounds. The game was also one of the first beat-’em-ups to feature a three-player cooperative mode.

The game was a commercial success, and it is still considered to be one of the best beat-’em-ups of all time.

Legacy

Devil’s Crown has had a lasting impact on the beat-’em-up genre. The game’s fast-paced gameplay, large sprites, and detailed backgrounds have been imitated by many other beat-’em-ups. The game’s three-player cooperative mode has also become a staple of the genre.

Devil’s Crown is still considered to be one of the best beat-’em-ups of all time. The game is a challenging and rewarding experience that is sure to please fans of the genre.

Additional Information

  • Devil’s Crown was the first beat-’em-up game to feature a three-player cooperative mode.
  • The game was ported to a number of home computers, including the Commodore 64, ZX Spectrum, and Amstrad CPC.
  • The game was released on the PlayStation 2 in 2006 as part of the Capcom Classics Collection Vol. 2.
  • Devil’s Crown is still considered to be one of the best beat-’em-ups of all time.

Review Score

8/10

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