Donkey Konga 3 JP (2005)

by Christopher
5 minutes read

Summary

Donkey Konga 3: Tabe-houdai! Haru Mogitate 50 Kyoku is a music video game in the Donkey Kong series developed by Namco and published by Nintendo for the GameCube. It was released exclusively in Japan on January 27, 2005. The game is the third installment in the Donkey Konga series, following Donkey Konga and Donkey Konga 2.

Gameplay

Donkey Konga 3 is a rhythm game in which the player uses two bongos to play along with a variety of songs. The bongos are used to hit different colored drums on the screen, which correspond to different notes in the song. The player must hit the drums in time with the music in order to score points.

The game features a total of 57 tracks, including 35 classical, pop, and game selections, as well as 21 tunes from Nintendo Famicom games. The game also features a variety of minigames, such as a mode where the player must hit drums to pop balloons and a mode where the player must hit drums to guide a monkey through a maze.

Development

Donkey Konga 3 was developed by Namco, who had also developed the previous two games in the series. The game was directed by Kazuyoshi Osawa, who had previously directed Taiko no Tatsujin and Moero! Nekketsu Rhythm Damashii Osu! Tatakae! Ouendan.

Development of the game began shortly after the release of Donkey Konga 2 in North America. Nintendo and Namco had already started plans for a third game in the series, which would eventually be released only in Japan in early 2005.

One of the main goals of the development team was to create a game that was more challenging than the previous two games in the series. To this end, the team added a number of new features to the game, such as a new difficulty setting and a new mode where the player must hit drums to guide a monkey through a maze.

The development team also wanted to create a game that was more appealing to a wider audience. To this end, the team added a number of new songs to the game, including a number of popular J-pop songs.

Release

Donkey Konga 3 was released exclusively in Japan on January 27, 2005. The game was not released in North America or Europe due to concerns that the game would not be successful in those markets.

Despite not being released in North America or Europe, Donkey Konga 3 was a commercial success in Japan, selling over 1 million copies. The game was praised for its fun and challenging gameplay, as well as its large selection of songs.

Reception

Donkey Konga 3 received positive reviews from critics. IGN gave the game a score of 8/10, praising the game’s fun and challenging gameplay, as well as its large selection of songs. GameSpot gave the game a score of 7.5/10, praising the game’s fun and addictive gameplay, but criticizing the game’s lack of online multiplayer.

Legacy

Donkey Konga 3 is considered to be one of the best rhythm games on the GameCube. The game’s fun and challenging gameplay, as well as its large selection of songs, have made it a favorite among fans of the genre.

The game’s title, “Donkey Konga 3 JP”, was given in Super Smash Bros. Brawl. In the game, Donkey Kong can be seen playing the bongos from Donkey Konga 3 on the Kongo Falls stage.

Conclusion

Donkey Konga 3 is a fun and challenging rhythm game that is sure to please fans of the genre. With its large selection of songs, challenging gameplay, and fun minigames, Donkey Konga 3 is a great choice for anyone looking for a new rhythm game to play.

Review Score

8/10

Art

Cover Art

Screenshots

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