Enemy Territory: Quake Wars (2007)

by Christopher
6 minutes read

Summary

Enemy Territory: Quake Wars (2007)

Introduction

Enemy Territory: Quake Wars is a first-person shooter video game developed by Splash Damage and published by Activision for Microsoft Windows, Linux, Mac OS X, PlayStation 3 and Xbox 360. The prequel to Quake II, Quake Wars is set in the same science fiction universe as Quake II and Quake 4, with a minimal back-story serving as a prequel to Quake II. It is the second multiplayer-focused game in the Quake series after Quake III Arena.

Gameplay

Quake Wars features similar gameplay to Wolfenstein: Enemy Territory, but with the addition of controllable vehicles and aircraft as well as multiple AI deployables, asymmetric teams, much larger maps and the option of computer-controlled bot opponents. Unlike the previous Enemy Territory games, Quake Wars is a commercial release rather than a free download.

Setting

Quake Wars is set in the year 2065, 50 years after the events of Quake II. The war between the Global Defense Force (GDF) and the Strogg has escalated to a global conflict, with the Strogg invading Earth and establishing strongholds on several continents. The GDF is fighting back, but they are outmatched by the Strogg’s superior technology and numbers.

Factions

There are two factions in Quake Wars: the GDF and the Strogg. The GDF is a multinational force made up of soldiers from all over the world. They are well-equipped and have a variety of weapons and vehicles at their disposal. The Strogg are a race of cybernetically enhanced aliens. They are incredibly strong and durable, and they have a variety of powerful weapons and abilities.

Classes

There are five classes in Quake Wars:

  • Soldier: The soldier is the basic infantry class. They are equipped with a rifle, a grenade launcher, and a rocket launcher.
  • Medic: The medic is responsible for healing and reviving teammates. They are equipped with a medi-gun and a defibrillator.
  • Engineer: The engineer is responsible for building and repairing structures. They are equipped with a wrench and a variety of tools.
  • Field Ops: The field ops class is a support class. They are equipped with a variety of gadgets and abilities, such as a motion sensor and a deployable turret.
  • Covert Ops: The covert ops class is a stealth class. They are equipped with a silenced weapon and a variety of gadgets and abilities, such as a cloaking device and a motion sensor.

Vehicles

There are a variety of vehicles in Quake Wars, including tanks, jeeps, and aircraft. Vehicles can be used to transport troops, provide火力支援, or attack enemy positions.

AI Deployables

There are a variety of AI deployables in Quake Wars, such as turrets, mines, and repair stations. Deployables can be used to defend positions, attack enemies, or provide support to teammates.

Maps

Quake Wars features a variety of large, open maps. The maps are designed to encourage teamwork and objective-based gameplay.

Multiplayer

Quake Wars is a multiplayer-only game. It supports up to 32 players on PC and 16 players on consoles. There are a variety of multiplayer modes available, including deathmatch, team deathmatch, capture the flag, and more.

Reception

Enemy Territory: Quake Wars received mostly positive reviews upon release. Critics praised the game’s fast-paced gameplay, large maps, and variety of vehicles and deployables. However, the game was criticized for its lack of a single-player campaign and its technical problems on consoles.

Conclusion

Enemy Territory: Quake Wars is a fun and exciting multiplayer shooter. The game’s fast-paced gameplay, large maps, and variety of vehicles and deployables make it a great choice for fans of the genre. However, the game’s lack of a single-player campaign and its technical problems on consoles may disappoint some players.

Review Score

8.5/10

Art

Cover Art

Screenshots

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