Eye of the Beholder III: Assault on Myth Drannor (1993)

by Ji-yeong
6 minutes read

Summary

Eye of the Beholder III: Assault on Myth Drannor (1993)

Introduction

Eye of the Beholder III: Assault on Myth Drannor is a classic role-playing game released in 1993 for the MS-DOS platform. It is the third installment in the Eye of the Beholder series, and is based on the Advanced Dungeons & Dragons 2nd Edition ruleset. The game is set in the Forgotten Realms campaign setting, and follows a group of adventurers as they attempt to assault the ruined city of Myth Drannor.

Gameplay

Eye of the Beholder III is a first-person dungeon crawl, similar to its predecessors. The player controls a party of up to six characters, each with their own unique abilities and equipment. The party explores a series of dungeons and outdoor areas, fighting monsters, solving puzzles, and completing quests.

The game’s combat system is turn-based, and uses a dice-rolling mechanic to determine the outcome of attacks and spells. Characters can attack with melee weapons, ranged weapons, or spells. Spells are cast using a system of spell books and spell components.

Setting

Eye of the Beholder III is set in the Forgotten Realms campaign setting, a popular fantasy world created by TSR, Inc. The game takes place in and around the ruined city of Myth Drannor, once a prosperous elven city that was destroyed by a magical cataclysm.

The city of Myth Drannor is now a dangerous place, filled with monsters and traps. The player’s party must navigate the city’s ruins, defeat its inhabitants, and ultimately confront the evil wizard who is responsible for the city’s destruction.

Characters

The player’s party in Eye of the Beholder III consists of six characters, each with their own unique abilities and equipment. The characters are:

  • Fighter: A powerful warrior who can deal heavy damage in melee combat.
  • Cleric: A healer who can cast healing spells and protect the party from harm.
  • Mage: A spellcaster who can cast a variety of offensive and defensive spells.
  • Thief: A rogue who can pick locks, disarm traps, and sneak past enemies.
  • Ranger: A skilled archer who can attack from a distance.
  • Paladin: A holy warrior who can deal extra damage to undead and evil creatures.

Story

The story of Eye of the Beholder III begins with the player’s party being hired by a group of merchants to escort a caravan to the city of Myth Drannor. However, the caravan is attacked by a group of orcs, and the player’s party is forced to flee into the ruins of Myth Drannor.

Once inside the city, the party quickly discovers that Myth Drannor is not what it once was. The city is now a dangerous place, filled with monsters and traps. The party must navigate the city’s ruins, defeat its inhabitants, and ultimately confront the evil wizard who is responsible for the city’s destruction.

Reception

Eye of the Beholder III was released to critical acclaim upon its release in 1993. The game was praised for its graphics, gameplay, and story. It was also a commercial success, selling over 500,000 copies worldwide.

Eye of the Beholder III is considered to be one of the best role-playing games of all time. It is a classic example of the dungeon crawl genre, and its influence can still be seen in modern RPGs today.

Legacy

Eye of the Beholder III has had a lasting impact on the role-playing game genre. It is considered to be one of the best examples of the dungeon crawl genre, and its influence can still be seen in modern RPGs today.

The game’s success led to the development of several sequels and spin-offs, including Eye of the Beholder IV: The Siege of Dragonspear (1995) and Eye of the Beholder: Dungeons & Dragons (2002).

Eye of the Beholder III is still enjoyed by gamers today, and it is considered to be a classic of the role-playing game genre.

Review Score

8.5/10

Art

Cover Art

Screenshots

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