Flood (1990)

by Nish
6 minutes read

Summary

Flood (1990)

Flood is a side-scrolling platformer released in 1990 for the Commodore 64. The player takes control of Quiffy, a strange amphibious creature, on his quest to stop the flooding of his underground world.

The gameplay is familiar platformer fare: Quiffy must jump, climb, and shoot his way through a variety of levels, avoiding enemies and collecting power-ups. However, there are some novel ideas that set Flood apart from other platformers of its era.

One of the most unique features of Flood is Quiffy’s ability to cling to walls and ceilings. This allows him to reach areas that would be inaccessible to other characters. Quiffy can also use his tongue to grab onto objects and swing across gaps.

Another unique feature of Flood is its water physics. The water in the game is a constantly flowing entity, and Quiffy can use it to his advantage. He can swim through water, use it to push objects, and even use it to drown his enemies.

The game’s graphics are colorful and detailed, and the music is catchy and upbeat. The controls are responsive and the gameplay is challenging but fair. Overall, Flood is a well-made and enjoyable platformer that deserves to be remembered as one of the best games of its era.

Gameplay

The goal of Flood is to guide Quiffy through a series of levels, each of which is filled with enemies, obstacles, and power-ups. Quiffy can jump, climb, and shoot his way through the levels, and he can also use his tongue to grab onto objects and swing across gaps.

The game’s water physics play a major role in the gameplay. Quiffy can swim through water, use it to push objects, and even use it to drown his enemies. The water is constantly flowing, so Quiffy must be careful not to get swept away.

There are a variety of different enemies in Flood, each with its own unique abilities. Some enemies can shoot projectiles, while others can fly or swim. Quiffy must use his wits and his platforming skills to defeat his enemies and progress through the levels.

Development

Flood was developed by a small team of programmers and artists at Rainbow Arts, a German video game company. The game was originally released for the Commodore 64, but it was later ported to the Amiga and Atari ST.

Flood was a critical and commercial success, and it is still considered to be one of the best platformers of its era. The game’s unique gameplay and charming graphics have stood the test of time, and it remains a popular choice for retro gamers today.

Reception

Flood was praised for its innovative gameplay, charming graphics, and catchy music. The game was also a commercial success, selling over 1 million copies worldwide.

Critics praised Flood’s unique gameplay mechanics, particularly Quiffy’s ability to cling to walls and ceilings. They also praised the game’s graphics and music, which were considered to be top-notch for the time.

Overall, Flood was a critical and commercial success, and it is still considered to be one of the best platformers of its era. The game’s unique gameplay and charming graphics have stood the test of time, and it remains a popular choice for retro gamers today.

Legacy

Flood is considered to be one of the best platformers of its era, and it has had a lasting impact on the genre. The game’s unique gameplay mechanics, particularly Quiffy’s ability to cling to walls and ceilings, have been imitated in many other platformers.

Flood is also notable for its use of water physics. The game’s water is a constantly flowing entity, and Quiffy can use it to his advantage. This was a novel concept at the time, and it has since been used in many other platformers.

Overall, Flood is a well-made and enjoyable platformer that deserves to be remembered as one of the best games of its era. The game’s unique gameplay and charming graphics have stood the test of time, and it remains a popular choice for retro gamers today.

Review Score

7.5/10

Art

Cover Art

Screenshots

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