Summary
- Release Year: 1987
- Genres: Simulator, Strategy, Turn-based strategy (TBS)
- Platforms: Amiga, Apple II, Commodore C64/128/MAX, DOS
- Developers: Strategic Studies Group
- Publishers: Strategic Studies Group
Halls of Montezuma: A Battle History of the United States Marine Corps
Released in 1987, Halls of Montezuma is a turn-based strategy game that puts you in command of the US Marine Corps in some of their most famous battles. From the capture of Mexico City in 1848 to the Vietnam War, you’ll lead your troops to victory against a variety of enemies.
The game features a detailed and historically accurate campaign mode, as well as a scenario editor that allows you to create your own battles. You’ll have access to a wide range of units, including infantry, artillery, armor, and aircraft. Each unit has its own strengths and weaknesses, so you’ll need to carefully consider your strategy before each battle.
One of the things that makes Halls of Montezuma so unique is its focus on realism. The game uses a hex-based map system, and the terrain has a major impact on gameplay. For example, units can take cover in forests and buildings, and rivers can be used to slow down enemy advances.
The game also features a detailed line-of-sight system. This means that units can only see and fire on enemy units that are within their line of sight. This adds an extra layer of strategy to the game, as you’ll need to carefully position your units in order to maximize their effectiveness.
Halls of Montezuma was a critical and commercial success when it was released. It was praised for its realism, historical accuracy, and challenging gameplay. The game has since been ported to a variety of platforms, including the PC, Mac, Amiga, and Atari ST.
Gameplay
Halls of Montezuma is a turn-based strategy game. Each turn, you’ll have the opportunity to move your units, attack enemy units, and build new units. You can also use a variety of special abilities, such as calling in airstrikes or artillery barrages.
The game’s campaign mode consists of 15 historical battles. Each battle has its own unique objectives, and you’ll need to use your strategic skills to achieve victory. In addition to the campaign mode, the game also features a scenario editor that allows you to create your own battles.
Units
Halls of Montezuma features a wide range of units, including infantry, artillery, armor, and aircraft. Each unit has its own strengths and weaknesses, so you’ll need to carefully consider your strategy before each battle.
- Infantry is the most basic unit in the game. They are relatively weak in combat, but they are also the most versatile. Infantry can be used to capture objectives, defend positions, and attack enemy units.
- Artillery is a powerful unit that can be used to bombard enemy positions from a distance. Artillery is especially effective against large groups of enemy units.
- Armor is a heavily armored unit that can be used to break through enemy lines. Armor is also effective against infantry and artillery.
- Aircraft is a fast and maneuverable unit that can be used to attack enemy units from the air. Aircraft are especially effective against armor and artillery.
Terrain
The terrain in Halls of Montezuma has a major impact on gameplay. For example, units can take cover in forests and buildings, and rivers can be used to slow down enemy advances.
- Forests provide cover for units, making them more difficult to hit by enemy fire. Forests can also be used to ambush enemy units.
- Buildings can also provide cover for units. In addition, buildings can be used to store supplies and produce new units.
- Rivers can be used to slow down enemy advances. Rivers can also be used to create defensive positions.
Line of Sight
Halls of Montezuma features a detailed line-of-sight system. This means that units can only see and fire on enemy units that are within their line of sight. This adds an extra layer of strategy to the game, as you’ll need to carefully position your units in order to maximize their effectiveness.
Legacy
Halls of Montezuma was a critical and commercial success when it was released. It was praised for its realism, historical accuracy, and challenging gameplay. The game has since been ported to a variety of platforms, including the PC, Mac, Amiga, and Atari ST.
Halls of Montezuma is still considered one of the best turn-based strategy games ever made. It is a challenging and rewarding game that will appeal to fans of history, strategy, and gaming in general.
Review Score
8.5/10
Art
Cover Art
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/ohfeiceru.webp)
Screenshots
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/chehahthe-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/ewaeghaej-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/tahdahgho-scaled-1.webp)