Heroes of Might and Magic: A Strategic Quest (1995)

by Ji-yeong
5 minutes read

Summary

Heroes of Might and Magic: A Strategic Quest (1995)

Introduction

Heroes of Might and Magic: A Strategic Quest is a turn-based strategy game developed and published by New World Computing in 1995 for DOS. A spin-off of New World Computing’s Might and Magic series of role-playing video games, Heroes of Might and Magic was a critical and commercial success, spawning a number of sequels and spin-offs.

Gameplay

Heroes of Might and Magic is a turn-based strategy game in which the player controls a hero who leads an army of creatures. The game is played on a hex-based map, and the player can move their hero and army around the map to explore, conquer new territories, and battle enemy forces.

Heroes can gain experience and level up, and they can also learn new spells and abilities. As they level up, heroes become more powerful and can lead larger armies.

Creatures are recruited from towns and castles, and each creature type has its own unique strengths and weaknesses. Players must carefully consider the composition of their army when facing different enemies.

Combat in Heroes of Might and Magic is turn-based, and players can choose to attack, defend, or cast spells. The outcome of combat is determined by a number of factors, including the strength of the units involved, the terrain, and the spells that are cast.

Setting

Heroes of Might and Magic is set in the fantasy world of Enroth. The world is divided into a number of different factions, each with its own unique goals and ambitions. The player can choose to play as one of six different factions:

  • Haven: A human faction that is known for its powerful knights and clerics.
  • Inferno: A demon faction that is known for its powerful fire magic and monstrous creatures.
  • Necropolis: An undead faction that is known for its powerful necromancy and skeletal warriors.
  • Dungeon: A goblin faction that is known for its stealthy assassins and powerful trolls.
  • Stronghold: A dwarf faction that is known for its powerful siege weapons and sturdy defenses.
  • Wilderness: A neutral faction that is made up of a variety of different creatures, including elves, centaurs, and dragons.

Story

The story of Heroes of Might and Magic follows a group of heroes as they travel across the world of Enroth, seeking to defeat the evil sorcerer Sandro. Sandro has kidnapped the daughter of the king of Haven, and the heroes must rescue her and defeat Sandro before he can plunge the world into darkness.

Legacy

Heroes of Might and Magic: A Strategic Quest was a critical and commercial success, and it is considered to be one of the greatest turn-based strategy games of all time. The game spawned a number of sequels and spin-offs, and it continues to be popular with fans today.

Conclusion

Heroes of Might and Magic: A Strategic Quest is a classic turn-based strategy game that offers a deep and engaging experience. The game’s innovative gameplay, memorable characters, and epic story have made it a timeless classic.

Review

Heroes of Might and Magic: A Strategic Quest is a masterpiece of turn-based strategy gaming. The game’s innovative gameplay, memorable characters, and epic story have made it a timeless classic. If you’re a fan of strategy games, then you owe it to yourself to check out Heroes of Might and Magic: A Strategic Quest.

Score: 9/10

Review Score

9/10

Art

Cover Art

Screenshots

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More