James Bond 007: Tomorrow Never Dies (1999)

by Nish
6 minutes read

Summary

James Bond 007: Tomorrow Never Dies (1999)

Released in 1999, James Bond 007: Tomorrow Never Dies is a first-person shooter video game based on the movie of the same name. The player takes on the role of James Bond, who must stop media mogul Elliot Carver from starting a war between the United Kingdom and China in order to increase his TV ratings.

The game was developed by Black Ops Entertainment and published by Electronic Arts. It was released for the PlayStation, Nintendo 64, and PC. The PlayStation version was the best-selling, with over 2 million copies sold.

Gameplay

Tomorrow Never Dies is a first-person shooter with stealth elements. The player controls James Bond from a first-person perspective, and must use a variety of weapons and gadgets to complete missions. The game features a variety of levels, including a jungle, a snow-covered mountaintop, and a stealth mission in a high-tech facility.

Bond’s signature gadgets are all present in the game, including his Walther PPK pistol, his grappling hook, and his laser watch. He can also use a variety of other weapons, such as assault rifles, sniper rifles, and rocket launchers.

The game also features a number of stealth elements. Bond can sneak up on enemies and take them out silently, or he can use his gadgets to distract them. He can also use the environment to his advantage, hiding behind cover and using shadows to avoid detection.

Story

The story of Tomorrow Never Dies follows the plot of the movie of the same name. Media mogul Elliot Carver is planning to start a war between the United Kingdom and China in order to increase his TV ratings. Bond is tasked with stopping Carver and preventing the war.

The game begins with Bond infiltrating Carver’s media headquarters in Hamburg, Germany. He must then travel to various locations around the world, including China, Russia, and the United Kingdom, in order to gather evidence against Carver and stop his plans.

Along the way, Bond meets a variety of allies and enemies. He teams up with Wai Lin, a Chinese intelligence agent, and Colonel譚, a Russian military officer. He also faces off against Carver’s henchmen, including Stamper, a former KGB agent, and Mr. Jones, a skilled assassin.

The game culminates in a final showdown between Bond and Carver at Carver’s media headquarters in London. Bond must defeat Carver and his henchmen in order to stop the war and save the day.

Reception

Tomorrow Never Dies received mixed reviews from critics. Some praised the game’s graphics, gameplay, and story, while others criticized its short length and lack of innovation.

The game was a commercial success, selling over 2 million copies worldwide. It was the best-selling PlayStation game of 1999 in the United States.

Legacy

Tomorrow Never Dies is remembered as one of the better James Bond video games. It was praised for its graphics, gameplay, and story. The game also helped to popularize the first-person shooter genre on consoles.

Tomorrow Never Dies was followed by a sequel, The World Is Not Enough, in 2000. The game was also adapted into a novel, which was written by Raymond Benson.

Additional Information

  • The game features the likeness and voice of Pierce Brosnan, who played James Bond in the movie.
  • The game’s soundtrack was composed by David Arnold, who also composed the soundtrack for the movie.
  • The game was released on the PlayStation 2 in 2000. This version of the game featured improved graphics and sound.
  • The game was also released on the Xbox in 2001. This version of the game featured even further improved graphics and sound.

Conclusion

James Bond 007: Tomorrow Never Dies is a solid first-person shooter with stealth elements. The game features a variety of levels, weapons, and gadgets, as well as a compelling story. It is a fun and challenging game that is sure to please fans of James Bond and action-adventure games.

Review Score

7.5/10

Art

Cover Art

Screenshots

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