MotionSports: Play for Real (2010)

by Nish
6 minutes read

Summary

MotionSports: Play for Real (2010)

MotionSports: Play for Real is a sports video game released for the Xbox 360 on November 4, 2010 by Ubisoft. It was one of the first games released for use with the Kinect motion sensing device, originally developed by iPad developer Lesane Curtis. The game features a variety of sports, including tennis, bowling, soccer, volleyball, and boxing. Players use their bodies to control the on-screen action, mimicking the movements of the athletes in the game.

Gameplay

MotionSports: Play for Real is played using the Kinect motion sensing device. Players stand in front of the Kinect, and their movements are tracked by the device and translated into on-screen actions. For example, to swing a tennis racket, the player simply swings their arm. To kick a soccer ball, the player kicks their leg.

The game features a variety of different sports, each with its own unique set of controls. In tennis, players can swing their arms to hit the ball, and they can also move around the court to position themselves for the best shot. In bowling, players can swing their arms to bowl the ball, and they can also use their bodies to control the direction of the ball. In soccer, players can use their feet to kick the ball, and they can also use their bodies to control the movement of their players.

Sports

MotionSports: Play for Real features a variety of different sports, including:

  • Tennis
  • Bowling
  • Soccer
  • Volleyball
  • Boxing

Each sport has its own unique set of rules and challenges. For example, in tennis, players must hit the ball over the net and into their opponent’s court. In bowling, players must roll the ball down the lane and knock down as many pins as possible. In soccer, players must score goals against their opponents.

Reception

MotionSports: Play for Real received mixed reviews from critics. Some reviewers praised the game’s innovative use of the Kinect motion sensing device, while others criticized the game’s repetitive gameplay and lack of depth.

IGN gave the game a score of 6.5/10, saying “MotionSports: Play for Real is a fun and active way to get your game on, but it’s not without its flaws. The Kinect motion controls are a great way to interact with the game, but the gameplay can get repetitive after a while. Overall, MotionSports: Play for Real is a solid first effort for a Kinect sports game, but it could definitely use some more polish.”

GameSpot gave the game a score of 7/10, saying “MotionSports: Play for Real is a fun and accessible sports game that makes good use of the Kinect motion sensing device. The game’s controls are simple to learn, and the variety of sports on offer ensures that there’s something for everyone. However, the game’s repetitive gameplay and lack of depth may put off some players.”

Legacy

MotionSports: Play for Real was one of the first games released for the Kinect motion sensing device. The game helped to popularize the use of motion controls in video games, and it paved the way for other successful Kinect games, such as Dance Central and Kinect Adventures.

Conclusion

MotionSports: Play for Real is a fun and active way to get your game on. The Kinect motion controls are a great way to interact with the game, and the variety of sports on offer ensures that there’s something for everyone. However, the game’s repetitive gameplay and lack of depth may put off some players. Overall, MotionSports: Play for Real is a solid first effort for a Kinect sports game, but it could definitely use some more polish.

Review Score

6.5/10

Art

Cover Art

Screenshots

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