Neighbours from Hell (2003)

by Christopher
5 minutes read

Summary

Neighbours from Hell: A Hilarious and Challenging Stealth Comedy

Neighbours from Hell is a 2003 stealth comedy game developed by JoWooD Productions and published by THQ. The game follows Woody, an average guy who decides to get revenge on his annoying neighbor, Mr. Rottweiler.

The game is played from a third-person perspective, and the player controls Woody as he sneaks around Mr. Rottweiler’s house, setting up traps and causing mischief. The traps range from simple pranks, such as putting banana peels on the floor, to more elaborate schemes, such as sawing through the legs of Mr. Rottweiler’s chair.

The game is divided into 14 levels, each of which takes place in a different room of Mr. Rottweiler’s house. The player must complete a series of objectives in each level, such as setting up a certain number of traps or causing a certain amount of damage.

The game is challenging, but it is also very funny. The traps are clever and creative, and it is a lot of fun to watch Woody get his revenge on Mr. Rottweiler.

Gameplay

The gameplay of Neighbours from Hell is simple but effective. The player controls Woody from a third-person perspective, and must sneak around Mr. Rottweiler’s house, setting up traps and causing mischief.

The traps are divided into two categories: pranks and sabotage. Pranks are simple traps that do not cause any damage, such as putting banana peels on the floor or turning on the TV while Mr. Rottweiler is sleeping. Sabotage traps are more elaborate and can cause damage to Mr. Rottweiler’s property, such as sawing through the legs of his chair or putting glue on his toothbrush.

The player must use stealth to avoid being caught by Mr. Rottweiler. If Mr. Rottweiler sees Woody, he will chase him and try to attack him. Woody can hide from Mr. Rottweiler in closets, under beds, and behind furniture.

The game is divided into 14 levels, each of which takes place in a different room of Mr. Rottweiler’s house. The player must complete a series of objectives in each level, such as setting up a certain number of traps or causing a certain amount of damage.

Development

Neighbours from Hell was developed by JoWooD Productions, an Austrian video game developer. The game was directed by Jörg Tittel, who had previously worked on the Postal series of games.

The game was developed on a budget of €1 million, and was released for Microsoft Windows in 2003. The game was a commercial success, selling over 1 million copies worldwide.

Reception

Neighbours from Hell received positive reviews from critics. The game was praised for its humor, creativity, and challenging gameplay.

  • IGN gave the game a score of 8.5 out of 10, saying “Neighbours from Hell is a hilarious and challenging stealth comedy that is sure to please fans of the genre.”
  • GameSpot gave the game a score of 8 out of 10, saying “Neighbours from Hell is a well-crafted and entertaining stealth comedy that is sure to provide hours of fun.”
  • Eurogamer gave the game a score of 7 out of 10, saying “Neighbours from Hell is a fun and challenging stealth comedy that is worth checking out.”

Legacy

Neighbours from Hell has been praised as one of the best stealth comedy games ever made. The game has been ported to a number of platforms, including the PlayStation 2, Xbox, and Nintendo GameCube.

The game has also been the subject of a number of fan-made mods and sequels.

Conclusion

Neighbours from Hell is a hilarious and challenging stealth comedy that is sure to please fans of the genre. The game’s clever traps, challenging gameplay, and quirky humor make it a must-play for fans of stealth games and comedy games alike.

Review Score

8/10

Art

Cover Art

Screenshots

This website uses cookies to improve your experience. We'll assume you're ok with this, but you can opt-out if you wish. Accept Read More