Scooby-Doo! Night of 100 Frights (2002)

by Nish
4 minutes read

Summary

Scooby-Doo! Night of 100 Frights: A Spooky and Fun Platform Adventure

Scooby-Doo! Night of 100 Frights is a third-person platform game with action elements that was developed by Heavy Iron Studios and published by THQ for the PlayStation 2, GameCube, and Xbox consoles. The game was first released on May 20, 2002, in North America and was released later that year in PAL regions. It is the first Scooby-Doo! video game title to come to sixth-generation consoles. The game became a Greatest Hits title in 2003.

The game puts players in control of Scooby-Doo in a story that revolves around him searching for the rest of the gang around a haunted mansion after they’re kidnapped by an eccentric villain. The game has twelve areas, ranging from graveyards and secret labs to fishing villages and haunted mazes.

Gameplay

Scooby-Doo! Night of 100 Frights is a 3D platformer in which the player controls Scooby-Doo as he explores a haunted mansion and its surrounding areas. Scooby can jump, run, and use his signature “Scooby Snack” attack to defeat enemies. He can also collect Scooby Snacks, which can be used to purchase power-ups and extra lives.

The game features a variety of different enemies, including ghosts, ghouls, and monsters. Scooby must use his wits and agility to avoid these enemies and progress through the game.

In addition to the main story mode, Scooby-Doo! Night of 100 Frights also features a number of bonus challenges and minigames. These challenges can be accessed from the game’s main menu.

Reception

Scooby-Doo! Night of 100 Frights received mixed reviews from critics. Some praised the game’s large environments and faithful recreation of the Scooby-Doo universe, while others criticized its repetitive gameplay and lack of innovation.

Despite the mixed reviews, Scooby-Doo! Night of 100 Frights was a commercial success, selling over 1 million copies worldwide. The game was also nominated for several awards, including “Best Platform Game” at the 2003 BAFTA Video Games Awards.

Legacy

Scooby-Doo! Night of 100 Frights is remembered as one of the better Scooby-Doo video games. It was the first Scooby-Doo game to be released on sixth-generation consoles, and it helped to introduce the franchise to a new generation of gamers. The game’s large environments and faithful recreation of the Scooby-Doo universe were praised by critics and fans alike.

Scooby-Doo! Night of 100 Frights was followed by a sequel, Scooby-Doo: Mystery Mayhem, which was released in 2004. The game was not as well-received as its predecessor, but it still managed to sell over 500,000 copies worldwide.

Conclusion

Scooby-Doo! Night of 100 Frights is a fun and spooky platform adventure that captures the spirit of the classic cartoon. With its huge environments and challenging levels, it’s a great game for fans of all ages.

Pros:

  • Large and detailed environments
  • Faithful recreation of the Scooby-Doo universe
  • Varied and challenging gameplay
  • Fun and spooky atmosphere

Cons:

  • Repetitive gameplay
  • Lack of innovation
  • Some technical issues

Overall score: 7.5/10

Review Score

7.5/10

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