Summary
- Release Year: 1993
- Genres: Platform
- Platforms: Sega Mega Drive/Genesis
- Developers: Vic Tokai
- Publishers: Vic Tokai
Socket (1993): A Quacking Good Time
Socket is a 1993 platformer game developed by Aicom and published by Electro Brain for the Nintendo Entertainment System. The game stars Socket, a duck with an electric cord trailing behind him, who must use his speed and agility to navigate through a variety of levels, collecting items and avoiding enemies.
Socket is a unique character, and his electric cord plays a big role in the gameplay. Socket can use his cord to swing from hooks, climb walls, and even attack enemies. He can also use his cord to charge up his “Electric Attack”, which can be used to stun enemies or clear obstacles.
The levels in Socket are varied and challenging, and they require players to use all of Socket’s abilities to progress. Some levels are set in indoor environments, such as a factory or a laboratory, while others are set outdoors, such as a forest or a beach. Each level is filled with enemies, obstacles, and items to collect, and players must use their wits and reflexes to overcome them all.
One of the things that makes Socket so fun to play is its fast-paced gameplay. Socket is a very fast character, and he can move through the levels at a blistering pace. This makes the game very exciting and challenging, as players must be constantly on their toes to avoid enemies and obstacles.
Another thing that makes Socket so enjoyable is its sense of humor. The game is full of quirky characters and silly situations, and it’s clear that the developers had a lot of fun creating it. This sense of humor helps to make the game more charming and engaging, and it makes it more likely that players will come back for more.
Gameplay
Socket is a 2D platformer game in which the player controls Socket, a duck with an electric cord trailing behind him. The player must use Socket’s speed and agility to navigate through a variety of levels, collecting items and avoiding enemies.
Socket can run, jump, and climb, and he can use his electric cord to swing from hooks, climb walls, and attack enemies. He can also use his cord to charge up his “Electric Attack”, which can be used to stun enemies or clear obstacles.
The levels in Socket are varied and challenging, and they require players to use all of Socket’s abilities to progress. Some levels are set in indoor environments, such as a factory or a laboratory, while others are set outdoors, such as a forest or a beach. Each level is filled with enemies, obstacles, and items to collect, and players must use their wits and reflexes to overcome them all.
Development
Socket was developed by Aicom, a Japanese video game developer. The game was directed by Hiroyuki Iwatsuki, who is also known for his work on the Gradius series. Socket was released in Japan in 1993, and in North America and Europe in 1994.
Reception
Socket was well-received by critics upon its release. The game was praised for its fast-paced gameplay, charming characters, and challenging levels. However, some critics found the game to be too difficult, and they complained that the controls were not always responsive.
Despite these minor criticisms, Socket is still considered to be a classic NES platformer. The game is a lot of fun to play, and it’s sure to appeal to fans of the genre.
Legacy
Socket has been ported to a number of different platforms, including the Game Boy Advance, the Nintendo Switch, and the PlayStation 4. The game has also been included in several retro game compilations.
Socket is still enjoyed by gamers today, and it remains one of the most popular NES platformers. The game’s fast-paced gameplay, charming characters, and challenging levels make it a timeless classic.
Review Score
7.5/10