Summary
- Release Year: 2014
- Genres: Adventure, Indie, Puzzle
- Platforms: Linux, Mac, PC (Microsoft Windows), PlayStation 4, Wii U, Xbox One
- Developers: Wales Interactive
- Publishers: Wales Interactive
Soul Axiom: A Haunting and Enigmatic Journey into the Digital Afterlife
Introduction
Soul Axiom is a first-person adventure game that takes players on an introspective and thought-provoking journey through a mysterious and ethereal digital afterlife. Developed by Wales Interactive and released in 2014, the game invites players to explore the boundaries between life, death, and the nature of consciousness.
Story and Setting
The game’s protagonist is a nameless individual who awakens in Elysia, a strange and beautiful digital realm. Guided by a disembodied voice known as the Archivist, the player embarks on a quest to uncover their identity, their past, and the secrets of Elysia.
As they traverse Elysia’s haunting environments, players encounter remnants of a forgotten civilization and interact with enigmatic characters who provide cryptic clues. The game’s narrative unfolds through a series of flashbacks and fragmented memories, slowly piecing together the protagonist’s life and the events that led them to Elysia.
Gameplay
Soul Axiom’s gameplay revolves around exploration, puzzle-solving, and environmental interaction. Players navigate Elysia’s diverse landscapes, from ethereal forests to desolate ruins, using a variety of abilities to overcome obstacles and uncover hidden secrets.
The game’s puzzles are cleverly designed and often require players to think outside the box. They involve manipulating the environment, solving logic puzzles, and interacting with the game’s unique mechanics.
Visuals and Atmosphere
Soul Axiom’s visuals are a major highlight of the game, creating a haunting and immersive atmosphere. The environments are meticulously detailed and rendered in a vibrant and surreal art style. The game’s use of light and shadow, along with its haunting soundtrack, contributes to a sense of mystery and unease.
Themes and Symbolism
Soul Axiom explores a range of philosophical and existential themes, including the nature of consciousness, the afterlife, and the fragility of human existence. The game’s environments and characters are often imbued with symbolism, inviting players to reflect on their own mortality and the meaning of life.
Reception and Legacy
Upon its release, Soul Axiom received critical acclaim for its innovative gameplay, haunting atmosphere, and thought-provoking narrative. The game was nominated for several awards, including the BAFTA Games Award for Best Debut Game.
Soul Axiom has been praised for its unique blend of adventure, mystery, and philosophy. It has been compared to classic adventure games like Myst and The Witness, while also being recognized for its own distinct identity.
Conclusion
Soul Axiom is a haunting and unforgettable journey into the digital afterlife. Its enigmatic narrative, immersive environments, and thought-provoking themes make it a must-play for fans of adventure games, philosophical exploration, and surreal experiences.
Additional Points of Interest
- The game’s soundtrack, composed by David Housden, is an integral part of the experience, creating a haunting and atmospheric soundscape.
- Soul Axiom features a unique mechanic called “Soul Vision,” which allows players to see hidden objects and interact with the environment in new ways.
- The game’s story and themes have been interpreted in various ways, leading to a rich and diverse fan community.
- Soul Axiom has been praised for its representation of mental health issues, particularly through the character of Dr. Eva Rosalene.
- The game’s ending is open-ended and has been the subject of much speculation and discussion among fans.
Review Score
8.5/10
Art
Cover Art
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/uenayoono.webp)
Screenshots
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/cheilohyi-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/diisheere-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/ooshaijoh-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/uetudaegh-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/rohwuzeit-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/uigookait-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/gaekiemoo-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/ahvaibeey-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/eichehixe-scaled-1.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/af/zahnilush-scaled-1.webp)