Super Street Fighter II Turbo (1994)

by Christopher
6 minutes read

Summary

Super Street Fighter II Turbo: The Definitive Fighting Game

Released in 1994, Super Street Fighter II Turbo is the fifth and final installment in the Street Fighter II sub-series of fighting games. It was developed by Capcom and released for the arcades, and was later ported to home consoles including the 3DO, PlayStation, Sega Saturn, and Dreamcast.

Super Turbo introduced several new gameplay mechanics not present in previous versions of Street Fighter II, including the addition of Super Combos and air combos. It also introduced the secret character Akuma, who would go on to become a recurring character in later Street Fighter installments and other Capcom fighting games.

Gameplay

Super Street Fighter II Turbo is a 2D fighting game in which players control one of 17 characters and battle against each other in one-on-one matches. The game’s controls are simple and easy to learn, but difficult to master. Players can perform a variety of moves, including punches, kicks, throws, and special moves.

Super Turbo introduced several new gameplay mechanics that changed the way the game was played. The most significant of these was the addition of Super Combos. Super Combos are powerful attacks that can only be performed when the player’s Super Combo gauge is full. Super Combos can deal massive damage and can often turn the tide of battle.

Another new gameplay mechanic introduced in Super Turbo was the ability to perform air combos. Air combos are combos that are performed while the player is in the air. Air combos can be very difficult to perform, but they can also be very rewarding.

Characters

Super Turbo features a roster of 17 characters, including all of the characters from Street Fighter II: The World Warrior and Street Fighter II: Champion Edition, as well as four new characters: Akuma, Evil Ryu, Bison, and Cammy.

Each character in Super Turbo has their own unique strengths and weaknesses. Akuma is a powerful character with a variety of powerful attacks, but he is also very slow and easy to hit. Evil Ryu is a more powerful version of Ryu, but he is also more aggressive and difficult to control. Bison is a powerful boss character with a variety of powerful attacks, but he is also very slow and easy to hit. Cammy is a fast and agile character with a variety of powerful attacks, but she is also very weak.

Graphics and Sound

Super Turbo’s graphics are colorful and detailed, and the animation is fluid and smooth. The game’s sound is also top-notch, with catchy music and realistic sound effects.

Legacy

Super Street Fighter II Turbo is considered by many to be the definitive version of Street Fighter II. It is a fast-paced, exciting, and challenging fighting game that has stood the test of time. Super Turbo has been ported to numerous home consoles and has been re-released several times, most recently in 2018 as part of the Street Fighter 30th Anniversary Collection.

Conclusion

Super Street Fighter II Turbo is a classic fighting game that is still enjoyed by many today. It is a challenging and rewarding game that offers a lot of depth and replayability. If you are a fan of fighting games, then you owe it to yourself to check out Super Street Fighter II Turbo.

Additional Information

  • Super Street Fighter II Turbo was the first Street Fighter game to feature online multiplayer.
  • The game was banned in China for its depiction of violence.
  • Super Street Fighter II Turbo was the last Street Fighter game to be released for the arcades.
  • The game was ported to the Nintendo Switch in 2020 as part of the Capcom Arcade Stadium collection.

Review Score

9.5/10

Art

Cover Art

Screenshots

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