The Average Everyday Adventures of Samantha Browne (2016)

by Ji-yeong
6 minutes read

Summary

The Average Everyday Adventures of Samantha Browne: A Charming and Relatable Interactive Story

The Average Everyday Adventures of Samantha Browne is a 2016 interactive story game developed by Mattie Brice. The game follows Samantha Browne, a painfully introverted college student who has to make oatmeal in the communal kitchen of her dorm. The gameplay challenges players to find the right ways to help Samantha as she embarks on her journey to the other side of her bedroom door.

The game is played from a first-person perspective, and players interact with the world by clicking on objects and people. Samantha’s thoughts and feelings are narrated throughout the game, and players must make choices that will affect her mood and the course of the story.

The Average Everyday Adventures of Samantha Browne is a charming and relatable story about the challenges of everyday life. Samantha is a well-developed character, and players will easily identify with her struggles with anxiety and self-doubt. The game’s writing is witty and engaging, and the gameplay is simple but effective.

One of the things that makes The Average Everyday Adventures of Samantha Browne so special is its focus on mental health. Samantha’s struggles with anxiety and depression are portrayed realistically and without judgment. The game shows that it’s okay to ask for help, and that there are people who care about you.

The game also challenges players to think about their own mental health. The choices that players make throughout the game can have a positive or negative impact on Samantha’s well-being. This encourages players to reflect on their own thoughts and feelings, and to make choices that are healthy for them.

The Average Everyday Adventures of Samantha Browne is a valuable game for anyone who has ever struggled with mental health issues. It’s a reminder that you’re not alone, and that there is hope. The game is also a lot of fun to play, and it’s sure to leave you with a smile on your face.

Gameplay

The gameplay in The Average Everyday Adventures of Samantha Browne is simple but effective. Players click on objects and people to interact with the world, and make choices that will affect Samantha’s mood and the course of the story.

The game is divided into a number of short chapters, each of which presents Samantha with a new challenge. In one chapter, she has to make oatmeal in the communal kitchen of her dorm. In another, she has to go to the library to do research for a paper. And in another, she has to deal with a difficult roommate.

As Samantha progresses through the game, she learns more about herself and the world around her. She also develops new coping mechanisms for dealing with her anxiety and depression.

Characters

Samantha Browne is the protagonist of The Average Everyday Adventures of Samantha Browne. She is a painfully introverted college student who struggles with anxiety and depression. Samantha is a well-developed character, and players will easily identify with her struggles.

In addition to Samantha, there are a number of other characters in the game, including her roommate, her friends, and her family. These characters all play a role in Samantha’s journey, and they help her to learn more about herself and the world around her.

Writing

The writing in The Average Everyday Adventures of Samantha Browne is witty and engaging. The game’s dialogue is realistic and believable, and Samantha’s thoughts and feelings are narrated in a way that is both relatable and humorous.

The game’s writing also does a great job of portraying mental health issues in a realistic and non-judgmental way. Samantha’s struggles with anxiety and depression are portrayed honestly and without exaggeration, and the game shows that it’s okay to ask for help.

Art

The art in The Average Everyday Adventures of Samantha Browne is simple but effective. The game’s characters and environments are rendered in a cartoonish style, and the colors are bright and cheerful. The art style helps to create a light-hearted and whimsical atmosphere, which is perfect for the game’s subject matter.

Music

The music in The Average Everyday Adventures of Samantha Browne is composed of a mix of acoustic guitar and electronic beats. The music is calming and relaxing, and it helps to create a sense of atmosphere in the game.

Overall

The Average Everyday Adventures of Samantha Browne is a charming and relatable interactive story about the challenges of everyday life. The game’s writing is witty and engaging, the gameplay is simple but effective, and the art and music are both excellent. The game is sure to leave you with a smile on your face.

Review Score

9/10

Art

Cover Art

Screenshots

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