Trinity: Souls of Zill O’ll (2010)

by Ji-yeong
8 minutes read

Summary

Trinity: Souls of Zill O’ll (2010)

Trinity: Souls of Zill O’ll is an action fantasy role-playing video game developed by Gust Co. Ltd. and published by NIS America. It was released in Japan in 2010 for the PlayStation 3 and PlayStation Portable, and in North America and Europe in 2011 for the PlayStation 3. The game is a prequel to the Zill O’ll series, taking place five years before the events of the first game.

The story follows a group of three heroes: Xehnon, a swordsman; Aty, a mage; and Folth, a thief. The three are on a quest to find the four神器 (Shiki), powerful artifacts that can be used to defeat the evil god Zill O’ll. Along the way, they are joined by a number of other characters, including the enigmatic Aria and the powerful dragon Selnia.

Trinity: Souls of Zill O’ll is an action RPG with a focus on fast-paced combat. Players control one of the three main characters and battle through hordes of enemies in real time. The game features a variety of attacks and abilities, and players can chain together combos to deal massive damage.

In addition to the main story, Trinity: Souls of Zill O’ll also features a number of side quests and optional dungeons. Players can also collect a variety of items, including weapons, armor, and accessories.

Gameplay

Trinity: Souls of Zill O’ll is an action RPG with a focus on fast-paced combat. Players control one of the three main characters and battle through hordes of enemies in real time. The game features a variety of attacks and abilities, and players can chain together combos to deal massive damage.

The game’s combat system is simple to learn but difficult to master. Players must use a combination of light and heavy attacks, as well as special abilities, to defeat their enemies. Each character has their own unique set of abilities, and players must learn to use them effectively in order to succeed.

In addition to the main story, Trinity: Souls of Zill O’ll also features a number of side quests and optional dungeons. Players can also collect a variety of items, including weapons, armor, and accessories.

Characters

  • Xehnon: A swordsman who is the leader of the group. He is a skilled fighter and a loyal friend.
  • Aty: A mage who is the brains of the group. She is a powerful spellcaster and a skilled strategist.
  • Folth: A thief who is the heart of the group. He is a skilled fighter and a loyal friend.
  • Aria: An enigmatic woman who joins the group on their quest. She is a powerful fighter and a skilled mage.
  • Selnia: A powerful dragon who joins the group on their quest. She is a fierce fighter and a loyal friend.

Story

The story of Trinity: Souls of Zill O’ll takes place five years before the events of the first Zill O’ll game. The world is on the brink of war, and the evil god Zill O’ll is poised to return. A group of three heroes, Xehnon, Aty, and Folth, set out on a quest to find the four神器 (Shiki), powerful artifacts that can be used to defeat Zill O’ll.

Along the way, the heroes are joined by a number of other characters, including the enigmatic Aria and the powerful dragon Selnia. Together, they must face the forces of evil and prevent Zill O’ll from destroying the world.

Development

Trinity: Souls of Zill O’ll was developed by Gust Co. Ltd., a Japanese video game developer known for their work on the Atelier series. The game was directed by Keisuke Kikuchi, who previously worked on the Ar tonelico series.

The game’s development was heavily influenced by the Zill O’ll series, but it also features a number of new elements, such as the real-time combat system. The game’s soundtrack was composed by Ken Nakagawa, who previously worked on the Atelier series.

Release

Trinity: Souls of Zill O’ll was released in Japan on January 28, 2010 for the PlayStation 3 and PlayStation Portable. The game was released in North America on March 15, 2011 for the PlayStation 3, and in Europe on March 18, 2011 for the PlayStation 3.

The game was met with positive reviews from critics, who praised the game’s combat system, story, and characters. The game was also a commercial success, selling over 200,000 copies worldwide.

Reception

Trinity: Souls of Zill O’ll was met with positive reviews from critics, who praised the game’s combat system, story, and characters. The game was also a commercial success, selling over 200,000 copies worldwide.

  • IGN: “Trinity: Souls of Zill O’ll is a solid action RPG with an engaging story and fun combat.”
  • GameSpot: “Trinity: Souls of Zill O’ll is a great choice for fans of action RPGs.”
  • Eurogamer: “Trinity: Souls of Zill O’ll is a must-play for fans of the Zill O’ll series.”

Legacy

Trinity: Souls of Zill O’ll is a popular and well-regarded action RPG. The game’s combat system, story, and characters have been praised by critics and fans alike. The game is also a commercial success, selling over 200,000 copies worldwide.

Trinity: Souls of Zill O’ll is a significant entry in the Zill O’ll series. The game provides a prequel to the events of the first game, and it introduces a number of new characters and elements to the series. The game is also a standalone experience, and it can be enjoyed by players who are new to the Zill O’ll series.

Conclusion

Trinity: Souls of Zill O’ll is a solid action RPG with an engaging story and fun combat. The game is a great choice for fans of the Zill O’ll series, and it can also be enjoyed by players who are new to the series.

Review Score

7.5/10

Art

Cover Art

Screenshots

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