War of the Monsters (2003)

by Christopher
5 minutes read

Summary

War of the Monsters (2003): A Kaiju Rampage Classic

Released in 2003 for the PlayStation 2 and Xbox, War of the Monsters is a monster fighting game that pits players against each other as towering kaiju, each with their own unique abilities and attacks. The game features ten different monsters to choose from, each with their own unique strengths and weaknesses. Players can battle in ten different environments, including cities, forests, and mountains.

War of the Monsters was a critical and commercial success, and is still considered one of the best kaiju games ever made. The game’s graphics were praised for their detail and realism, and the gameplay was praised for its fast-paced and exciting action.

Gameplay

War of the Monsters is a 3D fighting game in which players control giant monsters and battle each other in destructible environments. The game features a variety of different gameplay modes, including single-player, multiplayer, and online multiplayer.

In single-player mode, players can play through a story-driven campaign in which they must defeat a series of increasingly powerful monsters. The campaign mode also features a number of bonus challenges, such as time trials and survival modes.

In multiplayer mode, players can compete against each other in a variety of different game modes, including deathmatch, team deathmatch, and capture the flag. Players can also create their own custom matches with their own rules and settings.

Monsters

There are ten different monsters to choose from in War of the Monsters, each with their own unique abilities and attacks. The monsters are divided into three different classes: light, medium, and heavy.

  • Light monsters are the fastest and most agile monsters in the game. They have a variety of attacks that allow them to quickly close the distance and deal damage.
  • Medium monsters are a balanced mix of speed and power. They have a variety of attacks that allow them to deal damage from both close range and long range.
  • Heavy monsters are the slowest and most powerful monsters in the game. They have a variety of attacks that allow them to deal massive damage, but they are also slow and easy to hit.

Environments

There are ten different environments to choose from in War of the Monsters, each with its own unique hazards and obstacles. The environments are destructible, so players can use them to their advantage by destroying buildings and other objects to create new paths or to trap their opponents.

Reception

War of the Monsters was a critical and commercial success. The game received praise for its graphics, gameplay, and monster design. The game was also nominated for a number of awards, including the Game of the Year award from the Academy of Interactive Arts & Sciences.

War of the Monsters is still considered one of the best kaiju games ever made. The game’s fast-paced and exciting action, combined with its detailed and realistic graphics, make it a must-play for fans of the genre.

Legacy

War of the Monsters has had a lasting impact on the kaiju genre. The game’s success helped to revive interest in kaiju films and video games, and it inspired a number of other kaiju games, such as Godzilla: Destroy All Monsters Melee and Pacific Rim: The Video Game.

War of the Monsters is also notable for its innovative gameplay. The game’s destructible environments and unique monster designs helped to create a truly unique and memorable experience. The game’s legacy is sure to continue for many years to come.

Review Score

8/10

Art

Cover Art

Screenshots

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