Summary
- Release Year: 1992
- Genres: Adventure, Platform
- Platforms: Amstrad CPC, Commodore C64/128/MAX, ZX Spectrum
- Developers: The Big Red Software Company
- Publishers: Codemasters
Wild West Seymour (1992): A Rootin’ Tootin’ Western Adventure
Introduction
Wild West Seymour is a 1992 platformer game developed and published by Infogrames for the Super Nintendo Entertainment System (SNES). It is the second game in the Seymour series, following Seymour Goes to Hollywood (1991). The game follows Seymour, a cartoon dog, as he travels through the American West in search of a villain who is attempting to sabotage his latest movie.
Gameplay
Wild West Seymour is a side-scrolling platformer in which the player controls Seymour as he runs, jumps, and shoots his way through various levels. The game is divided into four sections, each of which takes place in a different American location. The first section takes place in a small town, the second in a desert, the third in a forest, and the fourth in a mountain range.
Each section of the game features a variety of enemies, including cowboys, bandits, and Indians. Seymour must defeat these enemies by shooting them with his gun or by jumping on their heads. Seymour can also collect power-ups that give him special abilities, such as the ability to shoot faster or to jump higher.
In addition to the main story mode, Wild West Seymour also features a two-player competitive mode. In this mode, two players can compete against each other in a variety of different levels.
Development
Wild West Seymour was developed by Infogrames, a French video game company. The game was designed by David Perry, who had previously worked on the game Cool Spot (1993). Perry wanted to create a game that was both fun and challenging, and he felt that the Western genre provided the perfect setting for this type of game.
The game’s graphics were created by a team of artists led by Jean-François Tosti. Tosti wanted to create a game that was visually appealing and that captured the feel of the American West. The game’s music was composed by Tim Follin, who had previously worked on the game Super Castlevania IV (1991). Follin wanted to create a soundtrack that was both catchy and atmospheric.
Release and Reception
Wild West Seymour was released in North America in October 1992. The game was a critical and commercial success, selling over one million copies worldwide. Critics praised the game’s graphics, gameplay, and music. However, some critics felt that the game was too easy.
Legacy
Wild West Seymour is considered to be one of the best platformer games of the 16-bit era. The game’s success led to the development of two sequels, Seymour Rides Again (1993) and Seymour Saves the World (1994). The game has also been re-released on a number of platforms, including the Wii Virtual Console and the PlayStation Network.
Conclusion
Wild West Seymour is a classic platformer game that is still enjoyed by gamers today. The game’s charming graphics, catchy music, and challenging gameplay make it a must-play for fans of the genre.
Review Score
7/10
Art
Cover Art
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/niudainax.webp)
Screenshots
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/aineehohx.webp)
![](https://i3.wp.com/cdn.gamesreviews2010.com/app/uploads/oapeitera-scaled-1.webp)