Wing Commander: Prophecy (1997)

by Nish
6 minutes read

Summary

Wing Commander: Prophecy (1997): A Space Combat Classic

Introduction

Wing Commander: Prophecy is the fifth installment in the classic Wing Commander space combat simulator series. Released in 1997, Prophecy marked the end of an era for the series, as it was the last game to be developed by Origin Systems before the studio was acquired by Electronic Arts. Despite this, Prophecy remains a beloved entry in the series, praised for its thrilling space combat, engaging story, and memorable characters.

Gameplay

Prophecy follows the story of Lieutenant Lance Casey, a rookie pilot assigned to the TCS Midway, a Confederation Navy carrier. As Casey and his fellow pilots undergo training exercises, a distress call from their former enemy, the Kilrathi, throws them into the midst of a new conflict. An ancient Kilrathi prophecy foretells the end of the universe, and it’s up to Casey and his squadron to uncover the truth and stop the impending threat.

Prophecy’s gameplay revolves around intense space combat missions. Players take control of a variety of fighter craft, each with its own unique strengths and weaknesses. The game features a wide range of weapons and upgrades, allowing players to customize their ships to suit their playstyle.

In addition to the main campaign, Prophecy also includes a number of side missions and challenges. These missions offer a variety of objectives, from escorting transports to destroying enemy capital ships.

Story

Prophecy’s story is one of the most engaging in the Wing Commander series. The game features a cast of memorable characters, including Casey, his best friend Max Garrett, and the enigmatic Admiral Tolwyn. The story is told through a combination of in-game dialogue, FMV cutscenes, and briefing screens.

The story of Prophecy is full of twists and turns, and it keeps players guessing until the very end. The game’s ending is particularly memorable, and it has been the subject of much debate among fans over the years.

Graphics and Sound

Prophecy was one of the most visually impressive games of its time. The game’s graphics engine was capable of rendering detailed 3D models of ships, space stations, and planets. The game also featured impressive lighting and particle effects.

Prophecy’s sound design is also top-notch. The game’s soundtrack is full of sweeping orchestral pieces that perfectly capture the epic scope of the story. The voice acting is also excellent, with each character delivering memorable performances.

Legacy

Wing Commander: Prophecy was a critical and commercial success. The game was praised for its thrilling gameplay, engaging story, and stunning graphics. Prophecy is considered to be one of the best space combat simulators ever made, and it remains a popular game among fans of the genre.

Prophecy was the last Wing Commander game to be developed by Origin Systems. After EA acquired Origin, the series was rebooted with Wing Commander: Prophecy Gold in 1999. However, Prophecy Gold was not as well-received as the original game, and the Wing Commander series has been dormant ever since.

Despite the lack of new games, the Wing Commander series remains popular among fans. Prophecy is still considered to be one of the best games in the series, and it continues to be played by fans around the world.

Conclusion

Wing Commander: Prophecy is a classic space combat simulator that offers thrilling gameplay, an engaging story, and stunning graphics. The game is a must-play for fans of the genre, and it remains a popular choice for gamers looking for a challenging and rewarding experience.

Review Score

8.5/10

Art

Cover Art

Screenshots

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