Summary
- Release Year: 1986
- Genres: Shooter, Strategy, Tactical
- Platforms: Amiga, Amstrad CPC, Atari ST/STE, DOS, ZX Spectrum
- Publishers: CRL
Academy: Tau Ceti II (1986)
Academy: Tau Ceti II is a space exploration and strategy game released in 1986 for the Commodore 64, Apple II, and DOS. It was developed by Cinemaware and published by Electronic Arts. The game is set in the year 2287, and the player takes on the role of the captain of a spaceship that is sent to explore the Tau Ceti system.
The game is played from a top-down perspective, and the player controls their ship using a mouse or joystick. The ship can be moved around the screen, and the player can use the mouse to click on objects and interact with them. The game world is procedurally generated, so each playthrough is unique.
The player’s goal in Academy: Tau Ceti II is to explore the Tau Ceti system and make contact with the alien species that live there. The player can do this by landing on planets and exploring them, or by scanning them from space. The player can also engage in combat with enemy ships, and can use a variety of weapons and tactics to defeat them.
Academy: Tau Ceti II was a critical and commercial success, and is considered to be one of the best space exploration games ever made. The game was praised for its beautiful graphics, deep gameplay, and challenging AI.
Gameplay
Academy: Tau Ceti II is a turn-based strategy game in which the player controls a spaceship that is exploring the Tau Ceti system. The player can move their ship around the screen, and can use the mouse to click on objects and interact with them.
The game world is procedurally generated, so each playthrough is unique. The player will encounter a variety of planets, moons, and other objects as they explore the system. The player can land on planets and explore them, or they can scan them from space.
The player can also engage in combat with enemy ships. Enemy ships will attack the player’s ship on sight, and the player must use a variety of weapons and tactics to defeat them. The player can use lasers, missiles, and bombs to attack enemy ships, and can also use shields and evasive maneuvers to defend their ship.
Exploration
One of the main goals of Academy: Tau Ceti II is to explore the Tau Ceti system and make contact with the alien species that live there. The player can do this by landing on planets and exploring them, or by scanning them from space.
When the player lands on a planet, they will be able to explore the planet’s surface. The player can use the mouse to click on objects and interact with them. The player can also use the mouse to control their ship’s movement and to scan the planet for resources and alien life.
The player can also scan planets from space. Scanning a planet will give the player information about the planet’s resources, atmosphere, and any alien life that may be present.
Combat
The player will also encounter enemy ships as they explore the Tau Ceti system. Enemy ships will attack the player’s ship on sight, and the player must use a variety of weapons and tactics to defeat them.
The player can use lasers, missiles, and bombs to attack enemy ships. The player can also use shields and evasive maneuvers to defend their ship.
The player must be careful when engaging in combat, as enemy ships can be very powerful. The player should use a variety of weapons and tactics to defeat enemy ships, and should be careful not to take too much damage.
Legacy
Academy: Tau Ceti II was a critical and commercial success, and is considered to be one of the best space exploration games ever made. The game was praised for its beautiful graphics, deep gameplay, and challenging AI.
Academy: Tau Ceti II has been ported to a variety of platforms over the years, including the Amiga, Atari ST, and PC. The game has also been released on a number of compilation albums, including the Cinemaware Collection and the DOS Games Collection.
Academy: Tau Ceti II remains a popular game today, and is still enjoyed by many fans of space exploration and strategy games. The game is a testament to the creativity and innovation of the early days of the video game industry.
Review Score
8.5/10