Summary
- Release Year: 1989
- Genres: Racing, Simulator
- Platforms: Amiga, Amstrad CPC, Arcade, Atari ST/STE, Commodore C64/128/MAX, Sega Game Gear, Sega Master System/Mark III, Sega Mega Drive/Genesis, ZX Spectrum
- Developers: Probe Software, Sega Enterprises, Ltd.
- Publishers: Kixx, Sega of America, Tec Toy, U.S. Gold
Super Monaco GP (1989): The Formula One Racing Game That Redefined Sprite-Scaled Graphics
Released in 1989 by Sega, Super Monaco GP is a Formula One racing game that revolutionized the genre with its groundbreaking sprite-scaled graphics. The game’s single track, a very reasonable representation of the famous Monaco Grand Prix circuit, was brought to life with stunning detail, creating a sense of immersion that was unmatched at the time.
Gameplay
Super Monaco GP offers players a variety of gameplay options to choose from. Players can race with one of three different skill/gear settings:
- Beginner: Automatic Gears
- Intermediate: 4-Speed Manual Gears
- Professional: 7-Speed Manual Gears
Before entering the Grand Prix, players must complete a qualification lap. The qualifying time determines the player’s position on the starting grid. During the race itself, players must reach checkpoints within a set time, or the race is over.
Super Monaco GP is known for its challenging gameplay. The Monaco Grand Prix circuit is narrow and winding, with many tight turns and chicanes. Players must be precise with their driving and use all of their skill to avoid crashing. The game’s AI opponents are also very competitive, providing a constant challenge.
Graphics
Super Monaco GP’s graphics were groundbreaking for their time. The game used sprite-scaling technology to create detailed and realistic cars and track environments. The cars were scaled in size depending on their distance from the camera, creating a sense of depth and speed. The track environments were also very detailed, with lush scenery and realistic grandstands.
Super Monaco GP’s graphics still hold up today. The game’s visuals are charming and timeless, and the track environments are still impressive.
Sound
Super Monaco GP’s sound is also top-notch. The game’s music is fast-paced and exciting, and the sound effects are realistic and immersive. The game’s engine noises are particularly impressive, and they help to create a sense of speed and excitement.
Overall
Super Monaco GP is a classic Formula One racing game that still holds up today. The game’s challenging gameplay, groundbreaking graphics, and immersive sound design make it a must-play for fans of the genre.
Legacy
Super Monaco GP was a critical and commercial success. The game was praised for its graphics, gameplay, and sound. It was also a commercial success, selling over 1 million copies worldwide.
Super Monaco GP has had a lasting impact on the racing game genre. The game’s sprite-scaling technology was groundbreaking, and it helped to set a new standard for racing games. The game’s challenging gameplay and realistic graphics also helped to establish the Formula One racing genre as a major force in the video game industry.
Super Monaco GP has been ported to a variety of platforms over the years, including the Sega Genesis, Game Gear, and PlayStation 2. The game is also available on the Nintendo Switch Online service.
Trivia
- Super Monaco GP was the first racing game to use sprite-scaling technology.
- The game’s track is a very reasonable representation of the famous Monaco Grand Prix circuit.
- The game’s music was composed by Yuzo Koshiro, who is also known for his work on the Streets of Rage series.
- Super Monaco GP was a commercial success, selling over 1 million copies worldwide.
- The game has been ported to a variety of platforms over the years, including the Sega Genesis, Game Gear, and PlayStation 2.
Review Score
8.5/10